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FIFA 13 – No reinventions, Kinect on board

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Stealth

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FIFA 13 – No reinventions, Kinect on board 70e718d672

While FIFA 12 will rewrite the rule book this year with its new player
impact system, don’t expect FIFA 13 to do the same.

That’s coming from the mouth of producer David Rutter, who also
confirmed to Digital Spy that the game will support Kinect as will all
EA Sports titles from 2012 onwards. “Depending on what we’re doing year
to year and what our feature set will be, [FIFA 12's] probably one of
the bigger years,” he said.

“Just the Player Impact is probably the biggest change we’ve made to our
gameplay code base since we moved over to PlayStation 3 and Xbox 360,
so a big change there this year.

“We’re not going to reinvent a brand new Player Impact engine for next
year, because the reason we’ve learnt this year is that it’s
future-proofing our game, but it’s probably not going to be quite as
dramatic as far as technology is concerned.

“But there’ll be a large number of changes based around gameplay nuance
on the back of that, perhaps. But we still don’t know exactly what we’re
doing next year.”

On the topic of Kinect, he explained: ”We’ve kind of messing around and
thinking of what would work, and since the Kinect came out, or the very
first announcement almost two years ago, we’ve been asked, ‘Will you
have Kinect support?’.

“And we’ve always said, ‘Not until we can get something cool and makes
sense working’, and now that’s the case and that’s going to be next
year, so it’s just a case of finishing that off now.”

How will Kinect transfer into the game? Virtual headers?
T-shirt-over-face celebrations? We sure hope so on that last one.

http://www.thatvideogameblog.com/2011/08/09/fifa-13-no-reinventions-kinect-on-board/

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